Nvidia App Update: Global DLSS, RTX 40 Smooth Motion, G-Assist AI Boost
Nvidia is rolling out a significant update to its standalone application, marking a pivotal step in its ongoing effort to consolidate its software ecosystem. For the past 18 months, the company has been progressively enhancing this new app, steadily migrating features from its legacy control panel. This latest iteration introduces a global DLSS override, integrates crucial graphics settings, and refines the G-Assist AI companion, aiming to provide a more streamlined and comprehensive user experience.
A key improvement arriving with this update is the integration of traditional graphics options directly into the Nvidia app. Users will now find settings for anisotropic filtering, anti-aliasing, and ambient occlusion — features vital for enhancing visual fidelity, particularly in classic games — without needing to revert to the older control panel. This consolidation simplifies the process of optimizing game visuals. Additionally, the setup tool for Nvidia Surround, the company’s multi-monitor display technology, has also been incorporated into the new application.
Perhaps one of the most anticipated additions is the global DLSS override option. Previously, users had to configure Deep Learning Super Sampling (DLSS) settings on a per-game basis, a process that could be cumbersome for those with extensive game libraries. Now, a single global preference can be set to apply across all DLSS-supported titles. Furthermore, Nvidia’s in-game overlay will display which DLSS settings are currently active, offering immediate feedback to players.
The update also brings an expansion of Nvidia’s new Smooth Motion feature, which was initially exclusive to the recently announced RTX 50-series GPUs. This driver-based AI model, designed to deliver a smoother gameplay experience, is now available to all owners of RTX 40-series graphics cards. Smooth Motion is particularly beneficial for games that do not natively support DLSS Frame Generation, working to double the “perceived frame rate” by intelligently interpolating frames. Its versatility allows it to be applied to games running with DLSS Super Resolution, at native resolution, or even in conjunction with other upscaling technologies.
Finally, Nvidia is optimizing its G-Assist AI assistant, a feature that provides real-time in-game assistance. The underlying AI model has been re-engineered to consume 40 percent less memory, a significant reduction that does not compromise performance. In fact, the leaner footprint is expected to enable even faster responses to user queries. These comprehensive updates are slated to arrive for beta users on August 19th, with a general release expected the following week.